Blood on the Clocktower

All Aboard The Evil Express!

Written by Ben Burns

* - Not the first night


Townsfolk
Steward
You start knowing 1 good player.
Town Crier
Each night*, you learn if a Minion nominated today.
Knight
You start knowing 2 players that are not the Demon.
Undertaker
Each night*, you learn which character died by execution today.
Shugenja
You start knowing if your closest evil player is clockwise or counter-clockwise. If equidistant, this info is arbitrary
Nightwatchman
Once per game, at night, choose a player: they learn you are the Nightwatchman.
Dreamer
Each night, choose a player (not yourself or Travellers): you learn 1 good and 1 evil character, 1 of which is correct.
Soldier
You are safe from the Demon.
Balloonist
Each night, you learn a player of a different character type than last night. [+0 or +1 Outsider]
Alchemist
You have a not-in-play Minion ability.
Cult Leader
Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
Banshee
If the Demon kills you, all players learn this. From now on, you may nominate twice per day and vote twice per nomination.
Flowergirl
Each night*, you learn if a Demon voted today.

Outsiders
Snitch
Each Minion gets 3 bluffs.
Zealot
If there are 5 or more players alive, you must vote for every nomination.
Plague Doctor
When you die, the Storyteller gains a Minion ability.
Hatter
If you died today or tonight, the Minion & Demon players may choose new Minion & Demon characters to be.

Minions
Godfather
You start knowing which Outsiders are in play. If 1 died today, choose a player tonight: they die. [-1 or +1 Outsider]
Psychopath
Each day, before nominations, you may publicly choose a player: they die. If executed, you only die if you lose roshambo.
Cerenovus
Each night, choose a player & a good character: they are "mad" they are this character tomorrow, or might be executed.
Organ Grinder
All players keep their eyes closed when voting and the vote tally is secret. Each night, choose if you are drunk or not.
Fearmonger
Each night, choose a player: If you nominate & execute them, their team loses. All players know if you choose a new player.

Demons
Pukka
Each night, choose a player: they are poisoned. The previously poisoned player dies then becomes healthy.
Ojo
Each night*, choose a character: they die. If they are not in play, the Storyteller chooses who dies.
No Dashii
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.

Fabled
Djinn - Use the Djinn's special rule. All players know what it is.

Jinxes
Fearmonger - Plague Doctor : If the Plague Doctor dies, a living Minion gains the Fearmonger ability in addition to their own ability, and learns this.