Blood on the Clocktower

No Roles Barred

Written by Andrew Pichot


Dusk
Philosopher The Philosopher might choose a character. If necessary, swap their character token.
Alchemist Show the YOU ARE token and the character token of a Minion.
Poppy Grower Do not do the Minion Info and Demon Info steps. Wake the Demon, show the THESE CHARACTERS ARE NOT IN PLAY info token and any three good character tokens that are not in play.
Minion Information
Demon Information
Lil' Monsta Wake all Minions, allow them to choose a babysitter.
Poisoner The Poisoner chooses a player.
Snake Charmer The Snake Charmer chooses a player. If they chose the Demon: Show the YOU ARE & Demon tokens. Give a thumbs down. Swap the Snake Charmer & Demon tokens. Put the old Snake Charmer to sleep. Wake the old Demon. Show the YOU ARE and Snake Charmer tokens & give a thumbs up.
Godfather Show the character tokens of all in-play Outsiders.
Fearmonger The Fearmonger chooses a player. Declare that "the Fearmonger has chosen a player."
Pixie Show the Townsfolk character token marked MAD.
Huntsman The Huntsman might choose a player. If that player was the Damsel: Put the Huntsman to sleep. Wake the Damsel and show them the YOU ARE info token and their new character token.
Damsel If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.
Amnesiac Run the Amnesiac's ability, if applicable.
Empath Give a finger signal.
Noble Point to all three players marked KNOW
Balloonist Show any player.
Bounty Hunter Point to the KNOWN player.
Dawn