Everyone Can Play
Written by Ben Burns
* - Not the first night
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You start knowing a good player & their character. If the Demon kills them, you die too.
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You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
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Each night, choose 2 players: you learn if either is a Demon. There is a good player that registers as a Demon to you.
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If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
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You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
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When you learn that you died, publicly choose 1 alive player. Tonight, if it was a good player, they die.
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Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
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Each night, you see the Grimoire. You might register as good & as a Townsfolk or Outsider, even if dead.
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Once per game, at night*, choose a player: they die, even if for some reason they could not.
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If there are 5 or more players alive & the Demon dies, you become the Demon (Travellers don't count.)
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Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
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