The Muppet Show
Written by Bees and Nio
* - Not the first night
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Each night, you become the alignment of an alive neighbor. If all good players choose to join your cult, your team wins.
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Once per game, at night, choose a player: they learn you are the Nightwatchman.
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You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
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If only 3 players live & no execution occurs, your team wins. If you die at night, another player might die instead.
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The 1st time you are nominated, if the nominator is a Townsfolk, they are executed immediately.
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Minions & Demons do not know each other. If you die, they learn who each other are that night.
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On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) evin if drunk or poisoned.
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You think you are a demon, but you are not. The Demon knows who you are & who you choose at night.
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If you died today or tonight, the Demon may choose 2 players (not another Demon) to swap characters.
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1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.
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You start knowing a secret word. The 1st good player to say this word becomes evil that night.
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Each night*, choose a player & a character they become (if not-in-play). If a Demon is made, deaths tonight are arbitrary.
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You think you are a good character but you are not. The Demon knows who you are. [You neighbor the Demon]
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Each night, Minions choose who babysits Lil' Monsta & "is the Demon". Each night*, a player might die. [+1 Minion]
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Each night*, choose a player: they die: Townsfolk abilities yield false info. Each day, if no-one is executed, evil wins.
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Each night*, choose a player: they die. Minions you kill keep their ability & poison 1 Townsfolk neighbor. [-1 Outsider]
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Each night*, a player might die. Executions fail if only evil voted. You register as a Minion too. [Most players are Legion]
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Spirit of Ivory
- There can't be more than 1 extra evil player.
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Djinn
- Use the Djinn's special rule. All players know what it is.
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Magician
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Marionette
: If the Magician is alive, the Demon doesn't know which neighbor is the Marionette.
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Magician
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Legion
: The Magician wakes with Legion and might register as evil. Legion knows if a Magician is in play, but not which player it is.
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Pit-Hag
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Cult Leader
: If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
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Pit-Hag
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Ogre
: If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.
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Marionette
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Lil' Monsta
: If there would be a Marionette in play, they enter play after the Demon & must start as their neighbor.
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Lil' Monsta
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Magician
: If the Magician is alive, the Storyteller chooses which Minion babysits Lil' Monsta.
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Lil' Monsta
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Poppy Grower
: If Lil' Monsta & the Poppy Grower are alive, Minions wake one by one, until one of them chooses to take the Lil' Monsta token.
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Legion
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Engineer
: If Legion is created, all evil players become Legion. If Legion is in play, the Engineer starts knowing this but has no ability.
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