Philosopher
The Philosopher might choose a character. If necessary, swap their character token.
Alchemist
Show the YOU ARE token and the character token of a Minion.
Minion Information
Demon Information
Engineer
The Engineer might choose Minions or Demons. If they do: Put the Engineer to sleep. Wake a target, show them the YOU ARE token and their new character token, then put that target to sleep. Repeat for all players that changed characters.
Snake Charmer
The Snake Charmer chooses a player. If they chose the Demon: Show the YOU ARE & Demon tokens. Give a thumbs down. Swap the Snake Charmer & Demon tokens. Put the old Snake Charmer to sleep. Wake the old Demon. Show the YOU ARE and Snake Charmer tokens & give a thumbs up.
Godfather
Show the character tokens of all in-play Outsiders.
Organ Grinder
The Organ Grinder either nods their head yes to be drunk, or shakes their head no to be sober.