Blood on the Clocktower

Gaslight, Gatekeep, Giggle

Written by McGiggles


Dusk
Philosopher The Philosopher might choose a character. If necessary, swap their character token.
Lunatic Do whatever needs to be done to simulate the Demon acting. Put the Lunatic to sleep. Wake the Demon. Show the Lunatic token & point to them, then their target(s).
Imp The Imp chooses a player. If the Imp chose themselves: Replace 1 alive Minion token with a spare Imp token. Put the old Imp to sleep. Wake the new Imp. Show the YOU ARE token, then show the Imp token.
Damsel If the Damsel was chosen by the Huntsman, show them the YOU ARE info token and their new character token.
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Village Idiot Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.
High Priestess Point to a player.
Dawn