Blood on the Clocktower

Broken Circles


Dusk
Preacher The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Monk The Monk chooses a player.
Witch The Witch chooses a player.
Pit-Hag The Pit-Hag chooses a player & a character. If they chose a character that is not in play: Put the Pit-Hag to sleep. Wake the target. Show the YOU ARE token & their new character token.
Mezepheles If a player is marked with the TURNS EVIL reminder, wake them. Show the YOU ARE info token and a thumbs down. The Mezepheles loses their ability
Pukka The Pukka chooses a player. The previously poisoned player dies then becomes healthy.
Shabaloth A previously chosen player might be resurrected. The Shabaloth chooses 2 players.
Vortox The Vortox chooses a player.
Vigormortis The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Godfather If an Outsider died today, the Godfather chooses a player.
Gossip If the Gossip is due to kill a player, they die
Barber If the Barber died today or tonight, show the Demon the THIS CHARACTER SELECTED YOU & Barber tokens. If the Demon chose 2 players, wake one at a time. Show the YOU ARE token & their new character token.
Sweetheart If the Sweetheart died, a player became drunk immediately. If you haven't done this yet, do so now.
Farmer If the Farmer died tonight, wake an alive good player. Show them the YOU ARE info token and a Farmer character token. Replace their previous token with the Farmer token.
Tinker The Tinker might die.
Grandmother If the grandchild was killed by the Demon, the Grandmother dies too.
Oracle Give a finger signal.
Seamstress The Seamstress might choose 2 players. Nod or shake your head.
Chambermaid The Chambermaid chooses 2 living players. Give a finger signal.
Dawn