PreacherThe Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Monk
The Monk chooses a player.
Witch
The Witch chooses a player.
Pit-Hag
The Pit-Hag chooses a player & a character. If they chose a character that is not in play: Put the Pit-Hag to sleep. Wake the target. Show the YOU ARE token & their new character token.
Mezepheles
If a player is marked with the TURNS EVIL reminder, wake them. Show the YOU ARE info token and a thumbs down. The Mezepheles loses their ability
Pukka
The Pukka chooses a player. The previously poisoned player dies then becomes healthy.
Shabaloth
A previously chosen player might be resurrected. The Shabaloth chooses 2 players.
Vortox
The Vortox chooses a player.
Vigormortis
The Vigormortis chooses a player. If that player is a Minion, poison a neighboring Townsfolk.
Godfather
If an Outsider died today, the Godfather chooses a player.
Gossip
If the Gossip is due to kill a player, they die
Barber
If the Barber died today or tonight, show the Demon the THIS CHARACTER SELECTED YOU & Barber tokens. If the Demon chose 2 players, wake one at a time. Show the YOU ARE token & their new character token.
Sweetheart
If the Sweetheart died, a player became drunk immediately. If you haven't done this yet, do so now.
Farmer
If the Farmer died tonight, wake an alive good player. Show them the YOU ARE info token and a Farmer character token. Replace their previous token with the Farmer token.
Tinker
The Tinker might die.
Grandmother
If the grandchild was killed by the Demon, the Grandmother dies too.
Oracle
Give a finger signal.
Seamstress
The Seamstress might choose 2 players. Nod or shake your head.
Chambermaid
The Chambermaid chooses 2 living players. Give a finger signal.