Blood on the Clocktower

Elementary

Written by Bees

* - Not the first night


Bootlegger
This script has homebrew characters or rules.

Townsfolk
. . . .
You start knowing 3 players, 1 and only 1 of which is evil.
. .
You start knowing a good player & their character. If the Demon kills them, you die too.
.
You start knowing that 1 of 2 players is a particular Outsider. (Or that zero are in play.)
. .
Each night, choose an alive player: either you or they are drunk until dusk. You can't die.
. . . .
Each night, choose a player: a Minion, if chosen, learns this. All chosen Minions have no ability.
. . . .
Each night, choose a player: you learn their alignment. [+0 to +2 Village Idiots. 1 of the extras is drunk]
. .
Each night*, choose 2 players: they can't die tonight, but 1 is drunk until dusk.
. . . .
Each night*, choose a player: if they are or become drunk or poisoned tonight, you die.
(H)
Each day, visit the Storyteller to be asked a question. The next day, if you do not answer correctly, you lose this ability.
.
You are safe from the Demon.
. . . .
You do not know what you ability is. Each day, privately guess what it is: you learn how accurate you are.
. .
If both your alive neighbors are good, they can't die.
. .
Executed good players might not die.

Outsiders
. .
You think you are a demon, but you are not. The Demon knows who you are & who you choose at night.
.
You do not know that you are the Drunk. You think you are a Townsfolk character, but you are not.
. .
You might die at any time.
. . . .
1 player is drunk, even if you die. If you guess (once) who it is, learn the Demon player, but guess wrong & get false info.

Minions
.
Each night, choose a player: they are poisoned tonight and tomorrow day.
. .
Each night, choose a living player (different to last night): if executed tomorrow, they don't die.
. .
Once per game, at night*, choose a player: they die, even if for some reason they could not.
.
If there are 5 or more players alive & the Demon dies, you become the Demon (Travellers don't count.)

Demons
. . .
Each night*, choose a player: they die. Your 2 Townsfolk neighbors are poisoned.
.
Each night*, choose a player: they die. If you kill yourself this way, a Minion becomes the Imp.
. .
Each night*, you may choose a player: they die. If your last choice was no-one, choose 3 players tonight.
. . .
Each night*, choose a player: they die. The 1st Outsider this kills becomes an evil Fang Gu & you die instead. [+1 Outsider]

Fabled
Djinn - Use the Djinn's special rule. All players know what it is.

Jinxes
Scarlet Woman - Fang Gu : If there would be two Demons, one of which was the Scarlet Woman, the Scarlet Woman remains the Scarlet Woman.