Lunatic
If there are 7 or more players, wake the Lunatic: Show the THESE ARE YOUR MINIONS token. Point to any players. Show the THESE CHARACTERS ARE NOT IN PLAY token. Show 3 good character tokens. Put the Lunatic to sleep. Wake the Demon. Show the YOU ARE info token and the Demon token. Show the THIS PLAYER IS info token and the Lunatic token, then point to the Lunatic.
Demon Information
Sailor
The Sailor chooses a living player.
Preacher
The Preacher chooses a player. If they chose a Minion: Put the Preacher to sleep. Wake the target. Show the THIS CHARACTER SELECTED YOU token and the Preacher token.
Poisoner
The Poisoner chooses a player.
Devil's Advocate
The Devil's Advocate chooses a living player.
Amnesiac
Run the Amnesiac's ability, if applicable.
Librarian
Show the Outsider character token. Point to both the OUTSIDER and WRONG players.
Grandmother
Point to the grandchild player & show their character token.
Noble
Point to all three players marked KNOW
Village Idiot
Choose a Village Idiot to be drunk. Wake the Village Idiots one at a time, they choose a player, show either good or evil thumbs according to the alignment of that player.